Module: PseudoGame.game.Pseudo3D
Class for creating a pseudo 3d effect for a polygon collection
Functions
PseudoGame.game.Pseudo3D:new (polygon_collection[, style=level_style]) | the constructor for a Pseudo3D object | |
PseudoGame.game.Pseudo3D:update () | function to refill the polygon collection with the a 3d effect (which one is specified in the style) |
Fields
pseudogame.game.pseudo3d.style | ||
pseudogame.game.pseudo3d.source_collection | ||
pseudogame.game.pseudo3d.polygon_collection |
Functions
- 🔗 PseudoGame.game.Pseudo3D:new (polygon_collection[, style=level_style])
-
the constructor for a Pseudo3D object
Parameters:
Name Type(s) Description Default value polygon_collection PolygonCollection the collection of polygons to create a 3d effect for Not applicable style Optional Style the style to use (also defines which 3d effect to use) level_style
- 🔗 PseudoGame.game.Pseudo3D:update ()
- function to refill the polygon collection with the a 3d effect (which one is specified in the style)
Fields
- 🔗 pseudogame.game.pseudo3d.style
-
Name Type(s) Description style Style the 3d effect's style - 🔗 pseudogame.game.pseudo3d.source_collection
-
Name Type(s) Description source_collection PolygonCollection the collection it's making a 3d effect for - 🔗 pseudogame.game.pseudo3d.polygon_collection
-
Name Type(s) Description polygon_collection PolygonCollection the polygons representing the 3d effect (use this for drawing)