Module: PseudoGame.game.collision_handlers
Module containing premade collision handlers for use with the Player class
Functions
PseudoGame.game.basic_collision_handler (frametime, player, collide_collection) | A function that handles collision of some polygons with a player |
Functions
- 🔗 PseudoGame.game.basic_collision_handler (frametime, player, collide_collection)
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A function that handles collision of some polygons with a player
Parameters:
Name Type(s) Description frametime Player the time in 1/60s since the last call of this function player Player the player to handle collisions for (it may be moved in the process) collide_collection PolygonCollection the collection of polygons to collide with Returns:
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bool
determines if the player should be killed